e01n -> RE: interogation scenes (9/11/2007 7:58:49 AM)
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ORIGINAL: VegasSadist: I reccomend the movie "Closetland" if you want some good ideas. I forgot that one... A great Alan Rickman line from it: "Your best hope would be to de-personalize what follows and not to look upon me as a foe or yourself as a victim. Remember, we are both seekers of truth, and in this quest, I am your friend, philosopher, and guide." SPOILER: what is interesting is that at one point, he fails and switches roles... that happens, too - but very rarely in real life. Unless it's done deliberately. As to real life interrogation and "play" interrogation being incompatible in atmosphere, I disagree... fear is a great tool to pull someone out of conventional mindset and into a more malleable altered state of consciousness. And once they're there, it's a short hop skip and jump into subspace... Then again, I'm more about playing RACK and edgy than SSC. YMMV. Oh, and the object focus: since I was often doing this with people who had some media-fed fascination with espionage and spies, the object as target worked well with those scenarios. Someone bumps into you and slips a can of film into your pocket, you get a bit curious about it... builds some tension. Me grabbing you and throwing you into the trunk of the car REALLY starts things going sideways in your mind... A word could be used. So could having seen something... But the object idea was much more "cinematic" and more easily worked into "abduction weekends"...
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