Taboo4Two -> RE: Flogger Balance - What Does It Mean? (7/7/2008 7:03:02 AM)
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Balance in two forms needs to be taken into account when making a good flogger. Static balance is easily checked by holding the flogger in your hand as you would normally use it (as Elegant said). In this position the handle and the tails should feel equal if your goal is 50/50 static balance. Dynamic balance is a bit trickier to test for since a flogger is such a dynamic device. My simple, hands on, test is to flog the air in a cris cross pattern. If you feel a tremendous pull away from you (like the flogger is trying to rip itself out of your hand) you have a dynamic balance problem. If the flogger feels like the tails are "too light" you have dynamic balance problem. I'm on the same page as Leatherist about shifting the weight back in the handle to improve balance. Lengthening the handle works as well, for a whole bunch of geeky engineering reasons, but is difficult to do to a flogger that you already own. A quick comment on MsStarlett's chain flogger. It sounds like you have a dynamic balance problem. The heavier tails (chain = very very heavy when compared to most leather tails) need a lot of weight on the end of the handle to make them feel right. The problem is that you sometimes wind up with a flogger that weighs 5 pounds. The balance is great but it will still wear you out because of the extra weight. Good floggers have excellent static balance, GREAT floggers have excellent dynamic balance. Domino
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