ExiledTyrant -> 12 Hour Safari (9/26/2014 7:02:48 AM)
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12 Hour Safari is hunt and capture play. At dawn, the prey get an hour head-start and must elude capture for the 12 hour duration. Ideally the game is played in dense terrain, forest or jungle, and the prey pack in food and water for the 12 hours. In a well organized hunt, with many participants, the boundaries of the safari are increased exponentially. The boundaries are marked, they predators and prey stay with in the bounds of the safari. If the prey is captured, the predator has the remaining hours of the safari to do with the prey what they will. Should the prey evade capture or escape a captor, they are rewarded. Prey are marked with a ribbon that indicates their level of participation, i.e. the shit they will consent to. Predators are marked similarly, i.e. the shit they will do to you if they catch you. The safari is a free for all, any prey you capture is yours within the allotted time, respective of ribbon. Basic Equipment: Predators: Cell phone (I recommend the vibrate feature) First aid kit. Restraints (Rope, chains, cuffs, etc.) Tools of capture (Lasso, Bolas, etc.) Dungeon in a bag. Food and water Prey: Cell phone (Please leave your ringer on so I can find you) First aid kit Escape tools (Knife, scissors, lock picks) Tools of evasion (Cloth, cigarettes, baby oil) Food and water Now, I'd like to hear from both predator and prey: Predators: 1. What would be your stalk, hunt, capture method? 2. What sick shit will you do with your captive? 3. What reward will you offer your prey should they evade capture and/or escape until the clock runs out? Prey: 1. What would your evasion tactics be? 2: What sick shit would you consent to? 3. What reward would motivate you to evade capture?
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