Moonhead
Posts: 16520
Joined: 9/21/2009 Status: offline
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quote:
ORIGINAL: Arpig quote:
Were you aware that Terry Pratchett invented The Luggage (from the Discworld books) to wind up his players when he was DMing an AD&D campaign? The Rules say: The section on Sages (DMG/Ch-12 - NPCs) states specifically that "sages are experts in a single field of academic study", and the limitations for each areas of study given in Table 61 for both Art and Language limit this knowledge to a specific race/culture/language. The Players Option: Spells & Magic book has a Non-Weapon Proficiency of Sage Knowledge, which similarly limits the scope of such knowledge to a specific field. It does provide a little more detail, specifically: "Purchasing this proficiency at its base cost (2 slots or 5 character points) gives the sage a broad overview of the area of study in question, allowing him to answer general or specific questions in the field. For an additional proficiency slot (or 2 CPs), the character may become an expert in one particular aspect of the topic. The Lore NWP presented in the Council of Wyrms rules are similarly limited in scope & in how in depth a particular sage's knowledge of his field would be based on the number of times the proficiency was taken. Interpretation: In order to know a relatively obscure piece of knowledge such as this, one would have to have invested considerable amounts of time (NWP slots/CPs) in the field, with specific emphasis on Prachett & the Discworld series. I do read vociferously, but I do so mostly in the non-fiction genre, so I could not really be considered to have any of the relevant proficiencies in the appropriate fields, so my answer would have to be: It's highly unlikely that I was aware of that. That's a "no", then. Kewl.
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I like to think he was eaten by rats, in the dark, during a fog. It's what he would have wanted... (Simon R Green on the late James Herbert)
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