ElektraUkM
Posts: 309
Joined: 2/19/2005 Status: offline
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quote:
ORIGINAL: gypsygrl Yeah, I also shut down and once the scene goes past a certain point, am incapable of stopping it. I don't think its about wanting to please the person I'm playing with in a conscious, obvious way but more of a sense of temporarily losing the ability to feel what kind of state I'm in and gage my reactions so I become very compliant. (I don't know if this makes sense.) This makes complete sense to me, as it's exactly how I feel. As soon as we begin 'playing' (on any level whatever) my ability (or desire?) to decide whether I do or don't like something, or want or don't want something, goes away completely. So that him asking, 'how is this?' is pointless... I don't know, or don't care to know, or feel I don't need to know (I can't say which it is, exactly). That kind of state can go on for a long time, depending on what is happening... until something hurts so that a little cry will come out (or an enormous scream), or an involuntary movement (bearing in mind I'm usually trying not to make a sound or move... ) and then he will have to make a decision himself about whether or not he's pushing me too far. I'm sure he knows far more about this than I do, because I'm not making decisions at that point, and I've never asked him about how things feel from his end. That is the problem, for me, with a 'safeword'... I wouldn't use it even if I had one, because I'm not in a mindset for decision-making then. And I know that I feel the same as many on this thread... in a way it's not wanting to disappoint... but it's also a personal challenge... I don't want to give up or be weak (my competitive nature..?). And I also don't want to be in control. To me (and I know some people will disagree), I feel using a safeword puts me in control of things. When I'm playing, I want him to be the one making the decisions, not me. How can I enjoy myself if I'm supposed to keep half an eye on whether he's going 'too far'? I should add that we don't do anything that is particularly life-threatening or dangerous, so I'm sure that this makes a difference. -- eta: that the mindset (for me) when playing is all about 'bearing it'... and trying hard to bear it, and letting go more and more... going deeper... overriding the discomfort... deeper deeper... losing the desire to resist... etc.... ... to keep half a mind on whether or not I am going too far is so "anti-" this that I don't see how it can happen at the same time. Not sure if that's comprehensible, or so obvious that I didn't need to say it.
< Message edited by ElektraUkM -- 10/8/2006 4:31:53 AM >
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